earthquake | games-grounds.de

The first part of Quake was published in 1996. This classic first-person shooter genre from id Software is a technically leading representative of its era. After Wolfenstein and Doom, Quake was fully 3D for the first time and revolutionized the genre. In addition to the 3D environment, all opponents and elements also consisted of polygons – this was previously available only in this form in the descent of the 360-degree shooter, which appeared in 1995.

Quake’s dark fantasy environment is partially inspired by H.P. Lovecraft and the legend of Cthulhu. The game is divided into four episodes consisting of several levels. In each episode you have to find a rune in order to survive against the mother of all villains, Shub-Niggurath. As in Doom, you must collect different keys (silver and gold) in the levels and solve switch puzzles to unlock doors to the next area. In the dark corridors of military bases, dungeons and castles, players face countless opponents who have to keep out of their way with their arsenal of weapons.

In Germany, the Quake was cataloged for many years and was not allowed to be sold in public. In 2011, the game was removed from the index and since then it has been freely available again. Reposting on Steam was especially popular. In August 2021, on the occasion of the 25th anniversary, Quake Remaster was released, which provides the game with additional functions and makes it work better on modern systems. In addition to widescreen support and 4K support, other convenience and multiplayer features are also integrated. The re-release is available on PC, Xbox, PlayStation, and Nintendo Switch: also for the first time with the original soundtrack by Nine Inch Nails, which in the original version was played via audio CD and thus not played in most previous ports it would have. .

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Quake is the first in a series that ran over the following years. In the main series, Quake 2, Quake 3 Arena and Quake 4. However, the third part is entirely focused on multiplayer and does not offer its own campaign.

ID software was seen as a driving force in the development of modern 3D game engines, especially in the 1990s. A number of games are based on the Technology ID technology. A particularly popular actor is Half-Life, which in its original version is based on the Quake engine. The deciding factor in this was the multiplayer Quake icon (with the name QuakeWorld). From this, the GoldSrc engine appeared, which later also provided the basis for the first counterstrike.

Tess Larson

<p class="sign">"Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie."</p>

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