During GDC 2022, AMD Released new details about FidelityFX Super Resolution 2.0 (FSR 2.0)Also this technology is compatible with competing video cards and re-emphasizes the original release. List of compatible Nvidia and proprietary GPUsYou can find it below:
4K target
- AMD: Radeon RX 6700 XT, RX 5700 and above
- Nvidia: Geforce RTX 3070, 2070 and above
The target is 1440p
- AMD: Radeon RX 6600, RX 5600, RX Vega Series and above
- Nvidia: GeForce RTX 3060, 2060, GTX 1080 and above
1080p target
- AMD: Radeon RX 6500 XT, RX 590 and above
- Nvidia: GTX 16 Series, GTX 1070 and above
Unlike version 1.00, AMD further explains that FSR 2.00 requires some additional work from developers to integrate into games. Both Deathloop and Forspoken They will take advantage of this technology.
Finally, AMD claims that games that already support Nvidia’s DLSS should be easy to set up with FSR 2.0, and that it only takes a few days to integrate, while games with Unreal Engine 4 and Unreal Engine 5 have specialized plug-ins. Keep this working. Games that already use Temporal Anti-Aliasing also have an advantage in this regard. But AMD says that if a developer does not build their game around these components, it could take four or more weeks to set up the technology.
During GDC 2022, AMD announced that the FSR 2.0 would be compatible with the Xbox Series X and S.