Caligula Effect 2 repeats the default assumption of the original

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NIS America interviewed us last week for a press tour The Caligula Effect 2, which is expected to appear here in Germany on Nintendo Switch and PS4 at the end of the year. The JRPG repeats the premise of Part 1, but changes the cast and central setting.

Virtualdoll Regret has created a fake world called Redo, in which it traps people fleeing reality. Members of the Go-Home Club, a “student association” who want to return home, have witnessed this illusion and are now working on virtualisation hacks in order to escape together.

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According to the publisher, we can look forward to more changes, for example the combat system has been expanded. Originally, a function called ‘Fictional series’ To plan your own moves. This made it possible to see what the opponents were about to do and how best to respond to them. Many attacks were primarily designed to be combined with each other to inflict additional damage while blocking the enemy. Group members were able to time-coordinate their skills and thus implement exciting strategies. The successor would like to extend this principle, but unfortunately we have not yet figured out the extent to which this will happen.

Otherwise, we already know that the subject of the music (which will depend on the voice of Vocaloid) has to play a major role again. Therefore the virtual idol of remorse is used by the so-called “Compulsory music” Who do everything to preserve the illusion to which they owe their own strength. Incidentally, screenwriter Tadashi Satomi (Persona 2) helps Fiorio’s team with the storyline.

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The effect of Caligula 2The effect of Caligula 2

Frank Mccarthy

<p class="sign">"Certified gamer. Problem solver. Internet enthusiast. Twitter scholar. Infuriatingly humble alcohol geek. Tv guru."</p>

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