Our last 2 Neil Druckman, director of The Last Us 2, recently said he “sticked with the game we made,” noting the criticism he’s received from some players.
In an interview with detective gameDiscussing how the studio handled the backlash for The Last of Us 2, Naughty Dog co-chair and game director Neil Druckman said, “When we started making The Last of Us Part 2, specifically, we knew we were doing something that would To be controversial for some fans.”
He continues with this reassuring statement to fans: “Our intention is not to annoy or ostracize people, our intention is to tell a story that is meaningful to us, which we believe has some value, and which is worth spending years of our time to achieve,” before concluding with “It’s unfortunate.” . [that some didn’t like The Last of Us Part 2]But I stick with the game we created.”
Then Druckmann revealed how difficult it was to keep up with the game’s leaks just weeks before its release. He explains, “It was really a low point for me, when we got the leaks, and before anyone had a chance to play it, we got a lot of negativity and started wondering if this game was going to end up being a success. We didn’t even know how much damage Which leaked us.”
On a more positive note, although some fans decided they didn’t like what Naughty Dog had to offer in The Last of Us 2, many other fans did their best to show their appreciation for the game. prizes like Game of the Year at the 2020 Game Awardsas Game of the Year at the Golden Joystick Awards.. These awards, along with many others, made The Last of Us 2 – at one point – The most award winning game ever..
“Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie.”