The Legend of Zelda Ocarina of Time – A fan recreates the cult game under Unreal Engine 5 – Miscellaneous

If one can believe that my fellow kingfisher swears The Legend of Zelda: Breath of the Wild, I admit to having a great deal of affection for The Legend of Zelda: Ocarina of Time, which was one of my first 3D games on the Nintendo 64. It’s a notable figure in modern video games, and the fact remains that the original title was released in 1998 and its wrinkles, though It is charming, not necessarily attracting the attention of the new generation of players. Nintendo and Grezzo tried to correct this by introducing OOT 3D and Majora’s Mask 3D on the Nintendo 3DS, but that’s still a bit of a chore, though fun for fans of both compilations.

If it’s obviously not tomorrow the day before then we’ll see ocarina of time Enjoying the current technological prowess in an official way, fans who are talented in programming and in perception have been delighting us for years with various fans available on different social networks. Presenting multiple quality creations on her Youtube page for nearly 12 years, French Ryan Link I embarked on a crazy project to rework famous places in ocarina of time Underneath the Unreal Engine 5. If seeing such a display on a Nintendo console one day was a fantasy, so to speak, nothing prevents us from welcoming the mighty work he’s done Ryan Link , and to appreciate viewing his first videos.



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Stan Shaw

<p class="sign">"Professional food nerd. Internet scholar. Typical bacon buff. Passionate creator."</p>

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