Vernon: Immerse yourself in virtual reality with Comm’VR

First experience with young dolphins from Espace Simone-Veil (© The Vernon Democrat)

Bertrand Brugniart, 51, presides over the assembly’s fate Comm’VRan association based in vernon at’ori.

He has always been passionate about computers and new technologies. He is also the IT department manager for a large company in Paris.

After an activity in space and our solar system, her daughter CE2 is in class with her Virtual RealityHis plan was to create an association so that as many people as possible could benefit from his skills.

Comm’ as Connection and Community and VR as Virtual Reality was created in 2019.

Birth in 2019

The assembly has several things. The first is the discovery of virtual reality through activities such as Thursday evening at Espace Simone Veil where young people can swim with dolphins or face dinosaurs.

“It’s really realistic, we want to touch it, even if it’s surprising.”

Bildouser

In virtual reality, users do not look at a flat screen in front of them, but through a headset that covers the entire field of view.

This helmet displays a small image of each eye, and the brain puts it together to convert it into 3D vision.

Videos: Currently in Actu

They are completely immersed in the world that the helmet offers them. The two leaders remain very close to the young.

“You cannot prejudge reactions. You have to remain attentive throughout your immersion in the virtual world.”

Bertrand BrugniartComm’VR . President

The association is firmly oriented towards others. The six animators, enthusiastic about new technologies and graduates, five of whom are still working, put their knowledge at the service of those who need it by offering free computer courses to all. About fifteen people follow the sessions every Friday evening at Villa Castelli.

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six painters

The association also offers website design for Vernon associations or small and medium businesses. But Bertrand Brugniart warns those who think that a website alone can suffice.

“We must add to this the use of social networks and bring the site to life by updating it regularly.”

Finally, the association’s organizers accompany teachers in centers for persons with disabilities in partnership with specialized organizations.

They created icons for those who can’t read or write. They use methods specific to children with autism.

Applications other than the game

Virtual reality, that is, devices that make it possible to simulate a digital environment in which the user can interact by means of a device, computer or phone, in its early stages.

Currently, the most popular field of application is the field of games, there are centers dedicated to this technology, but it is also used in education, training, health, employment, tourism or real estate.

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Frank Mccarthy

<p class="sign">"Certified gamer. Problem solver. Internet enthusiast. Twitter scholar. Infuriatingly humble alcohol geek. Tv guru."</p>

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