Near Copy Ver.1.22474487139 Already finished under the first magnifying glass Comparison video Its Resolution and frame rate In between PS5, Xbox Series X | S, PS4E Xbox One, It should be noted that at this time the game in the next gen is exclusively backwards compatible.
The first video comparison of Square Enix’s action RPG, reworked the original water VG Tech, Which undergoes a thorough examination of the game, revealing its existence Dynamic resolution And consistent performance on various platforms considered.
As for the frame-rate, it turns out a lot Standard Ann 60 FPS At 30 fps in the game and on cutouts, this is already a great result on practically all platforms tested: From what has been released Square Enix seems to have preferred to frame-rate at 60 fps. Other aspects that need to be taken into account need to be discussed in more detail.
The resolution is very different, the Xbox One S has very low resolution, but is completely clear Benefit In support of the Xbox One X, this is also reflected in the Xbox Series X compared to the PS4 Pro and PS5. The Xbox One S uses dynamic resolution ranging from 1152×648 to 1440×810, while the standard PS4 ranges from 1440×810 to 1920×1080.
Very interesting is the situation in the middle, considering that they often reflect the situation of the next generation: above PS4 Pro The resolution ranges from 1536×864 to a maximum of 1920×1080, the latter being standard in the test performed. Xbox One X It ranges from 1920×1080 to 2560×1440, the latter occurs more frequently and the interface is displayed directly in 4K.
It is currently running Backward fit, These values are found in the next gen: The Nair copy on the PS5 goes to 1920×1080 and the Xbox Series X to 2560×1440, while the Xbox Series S accepts the maximum resolution of the Xbox One S or 1440×810.
Xbox Series X | S seems to use more Organization The filtering, which improves the graphic quality of the initial version, seems to have better quality settings than the Xbox One XPS4 Pro.