Updated device

Nintendo achieved the feat of launching the Virtual Boy, the first device to offer a virtual reality experience. The device, which was available to the general public in 1995, was abandoned before being rehabilitated by an enthusiastic developer.

Called the “Virtual Boy,” this device offers virtual reality without the need for a headset or 3D glasses. All you have to do is place the controller on the table and bring your eyes closer to immerse yourself in the game. The arrival of the Apple Vision Pro will revolutionize this experience.

VirtualFriend: A new emulator to revive Virtual Boy!

This device provided a 3D experience thanks to the stereoscopic display and the simulation of the sense of depth. However, this device did not achieve the expected success, and Nintendo was forced to stop production. After selling only 800,000 units.

After giving in to pressure from the European Union, Apple has allowed emulators to be added to its store, allowing gamers to (re)discover old titles on their iPhones. Adam Justinoa passionate open source developer, so he brought Nintendo's Virtual Boy back into the spotlight by renaming it VirtualFriend.

Relive the unique red and black world of Nintendo's most ambitious console of the '90s. Whether you're discovering these classic games for the first time or reliving fond memories, VirtualFriend delivers the ultimate Virtual Boy experience on Apple Vision Pro and iOS devices.“We read in the description of this application on the App Store.

Open source emulator for maximum enjoyment of players

VirtualFriend provides access to all titles previously offered by NintendoIn addition to home brew Most popular (metadata and 3D screen previews included). You will need to VisionOS 1.0 Or a higher version.

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Users can also adjust the color palette to their liking, changing from the classic red and black. Virtual Boy And test your personal lineup. It is also possible to play using a controller, touch screen or keyboard.

The icing on the cake, this Open source emulator And develop it independently for all players. A Github topic Available to ask questions or help diagnose potential problems.

Furthermore, the developer shared his long journey of adapting to new programming languages.It’s been a long journey to get here. I’ve been working on VirtualFriend since the second week of December. I’ve had to adapt the Rust language to Vision and discover many new features on this new platform. I’ve often had long periods of struggle to find malicious emulation bugs.“We can read on one of the posts,”

Frank Mccarthy

<p class="sign">"Certified gamer. Problem solver. Internet enthusiast. Twitter scholar. Infuriatingly humble alcohol geek. Tv guru."</p>

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