One month after its introduction on PCs and consoles, the next gen gave us the opportunity to try the Milestone MotoGP21 experience: here are our posts
Release of the new chapter of the racing series Milestone Officially licensed MotoGP is fast approaching, and it will be very interesting to put yourself back in the shoes of the world’s strongest riders holding the next championship. For many reasons.
In fact, we are talking about the first version of the game created for the next gen operating systems PS5 e Xbox Series X | S., As well as a product that will inevitably reshape us from a career that has been redesigned compared to last year’s already excellent ones.
Beyond the field of content and technology, news is also waiting for us Sports? We have Tried MotoGP21 Its PC Thanks to a solid framework made available to us by the Italian Development Team, here are our posts.
Contents
The Demo We were only able to test the taste of the full version of MotoGP21, of only two System Accessible (Grand Prix and Time Attack), Single Type (MotoGP, not only with current riders and teams but also classic), Editor for Helmets and a total of nine Found: Aragon, Argentina, Donington, Jerusalem, Sebang, Silverstone, Texas, Valencia e Loce.
So let’s talk about a test that is focused Mechanical And this feelings In the game, more content than we see in the final game will be available from April 22; Also, as part of a package that does not allow shortcuts: you immediately interact with fast vehicles, and it is not possible to deal with less aggressive engines.
Sports
In short, the learning curve of the MotoGP21 demo is very steep and you should inevitably resort to the package Options In support of “sweetening” the driving experience in the first races, under the penalty of a series of inevitable disgusting defeats when entering the corner. The bike brakes a little and seems to tilt slowly, so the grass is upside down for a moment.
So it is necessary to go around a lot and memorize and discover the characteristics of each single path Trends And times Separated Ideal: The former are usually suggested to us by the interface, the latter are often deceptive and should be expected in a good second. After that, however, we must confront the enemyArtificial intelligence They can be more or less fast, more or less accurate.
From this point of view, we have never done any secret to liking unbelievable situations, but it will definitely be useful to make the game more diverse and amazing. Let’s talk specifically Fall On other pilots due to them mistakes We do it often and willingly: we saw a lot in the demo, but only because the firm code of the game is more tolerant than that.
So let’s see what balance is available from now on to start from Milestone, but it is clear that the game will be played on the contents above all else. In terms of dynamics, they are not considered large Differences Compared to what we saw in the MotoGP20, this system is as solid and scalable as ever, so fans of two-wheeler racing will not be disappointed.
Technical realization
We expect MotoGP 21 labs 4K e 60 FPS In the new consoles, the PC version we tested, using the same dynamic scalar found in RIDE 4, already seemed very stable to us, so this would be the best metaphor for the chapter, one that could reach the real 2160p and hold at 60 without obvious effortless frames RTX 3070, Keeping all effects to a maximum.
There are some tricks aimed at making the scene richer and more animated in the rounds, but it also has re-effects and some details (see polygonal models of characters, rather dated, and animations are always the equivalent of awards) which determines the technical distance between milestone products and the most popular driving games. Who knows if it will ever be filled.
We have no doubt about the MotoGP21 system, which is also confirmed in this demo with a clear will of solid, versatile and simulated realism, with some compromises regarding certain aspects of the riding experience. Technically, the new episode works very well on the system, with 4K at 60 fps and all effects are maxed out on the RTX 3070, but you should also see how it looks on the graphics consoles. The key methods are still shrouded in mystery, which can really make a difference.
Evidence
- Solid, sturdy and tough driving model
- Measurable experience in a variety of ways
- On PC it moves well at 4K and 60 fps …
Doubts
- … but how does it work on the console?
- Do you live up to your new life expectations?
- Does the game offer any new ideas?