In recent years, Blizzard has increased recent discounts on vintage games. But according to Aline Adham, new studio projects are now “more than ever”, so we can “expect new things”.
Blizzard It has a reputation for improving what is already there, but by innovating a little. The studio had long since relied on its three historic licenses (which he joined Note and observe In 2016) and BlizzConline 2021 Last February, it didn’t really renew the developer catalog – many of the projects announced by the studio consist of updating old games, such as Blizzard Arcade Collection Who revived the studio’s early games, Burning Crusade Classic relaunched the first expansion of World of WarcraftAnd the the stove Classic that takes the arcade game as it was when it was launched or Diablo II: The Resurrection Any dust Diablo II…
Should we conclude that Blizzard now intends to limit itself to recyclers? Obviously not if we believe CNET Who tells us with wordsAlan Adham, Co-founder of Blizzard, who left the group in 2004 before returning in 2016 to head the studio’s “nursery” division.
According to Aline Adham, Blizzard “has virtually no games left to master, so you can expect new things in the future.” Determines:
“We have been used to releasing a game and patching it maybe once or twice before moving on to the next game for a long time. Now, we are moving into this new world where games are running over time and constantly being updated for a long time. This means that development cycles are longer, design teams are bigger, and in demand. To run our current games bigger… Now you have to wait a longer time between two launches.
But to be clear, our development pipeline is richer than ever. We have new teams working on new games in new fun video genres. “
These new games have not been announced as part of BlizzConlineAnd, unsurprisingly, Allen Adham isn’t saying more here either – however we do know that some Blizzard teams are clearly working on a shooting game or mobile game based on the license. Cans…
For the future, Allen Adham nonetheless raises a reorganization of Blizzard’s development teams, particularly due to the pandemic: Most of the group’s employees currently work from home. Obviously, this suits some of them well, while others yearn to return to the Irvine campus, while others still crave some form of flexibility. According to Aline Adham, this reorganization is undoubtedly intended to continue: “It seems to me that it is hard to imagine that we will return to a world where 100% of the Blizzard employees should be in Irvine.” Remote work operations have been implemented, are clearly effective and can therefore continue.
As for Alan Adham’s personal future? Communication: In the short term, he plans to resume his game Valhaim.
“Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie.”