The possibility of cloud play, i.e. playing games as a broadcast regardless of the platform, seems to be well received. At least that’s what a survey by the Game Association says.
It seems that cloud gaming services are on the rise in Germany. According to a survey by the Gaming Association, 8.6 million Germans already use similar offerings such as GeForce Now, Google Stadia Pro, MagentaGaming, PlayStation Now or Xbox Game Pass Ultimate.
The main reason given is that it is possible to play games regardless of the platform. Other pluses are that there is no need for special gaming hardware and it is possible to play games anywhere. With cloud gaming, all basic computations are done on external servers. So you can play the most technically demanding blockbuster titles on simple laptops, smartphones or tablets.
Awareness of the technology has increased steadily in Germany in recent years: 6 out of 10 Germans are currently familiar with cloud gaming, in 2020 it was still 5 out of 10 and in 2019 about 4 out of 10 Germans. Consciousness is currently highest among 25-34 year olds; Here nearly three-quarters know it.
However, the Game Consortium also points out that the spread could be much greater if Germany is gigabit enabled across the board and has high-performance broadband connections. “The next federal government should tackle gigabit expansion as quickly as possible so that innovations like this don’t stop in Germany halfway,” says game director Felix Falk.
The data used is based on an online survey conducted by YouGov Deutschland GmbH on behalf of the Game Association, in which 2,052 people participated between August 3 and August 5, 2021. The results are weighted and represent the German population aged 16 and over. Given the large number, we dare to doubt whether the extrapolation is really representative.
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