Dosage mission! » We enjoyed slapping the rum

Who among us has never wanted to taste the magic potion? To participate in an XXL battle with the Romans? Or share the wild boar in the last banquet of the Asterix adventure? You are not one of them, do not waste your time reading this article, we advise you to do so. Other Gauls or not (resistance or not), we promise you that we will not spoil what happens in the immersive escape game “Asterix: The Quest of Potion!”. But know that “we do everything we want to do in the Asterix story”, declared Vincent Cauniac, co-founder of Asterix. Virtual room Which offers this immersive experience* starting Saturday at its two Parisian addresses and those in France and Belgium.

The starting pitch? Players – each in a room equipped with a virtual reality headset and two controllers – are invited to prepare the magic potion using Panoramix but one ingredient is missing. Finding it sparks the adventure. The immersive game “Asterix: Mission Potions!” is also cooperative. Good communication is essential to explore each panel as much as possible. If not, you will miss out on some famous characters.

“Feeling like being in a panoramic hut or a dungeon”

The very successful animation – we have the possibility to grab a stinky fish that might be in the Ordralfabetix kiosk and throw it at the Romans – gives the feeling of being shown in a cartoon of the famous Gauls. “We have the impression of being there, whether in the Panoramix hut, in the forest or in the dungeon,” confirms Louison, almost 12 years old, who enjoyed “beating a Roman and seeing him fly in the sky.” In her first immersive virtual reality game, she didn’t notice the time passing – “It was twenty minutes, right? Fifty!” – and she had no problem adapting: “It’s easy to grab things with the joystick. It’s funny to see our hands without our bodies. There’s just a little frustration not seeing what we look like.”

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In “Asterix: Quest Potion!”, Panoramix welcomes players to his hut to prepare a magic potion. The absence of any ingredient will lead the novice priests into an immersive, cooperative adventure to help the Gauls and fight the Romans.– Virtual Room / Albert René Editions / Goscinny – Uderzo

Asterix is ​​the “first major license” for the virtual room. Working with Albert René Editions was smooth in terms of communication. “Among the Gauls, it's easy. We were all bottle-fed. Asterix and Obelix “, confirms Vincent Caunec. Then there were “points of friction” over details. “Is the roof of Panoramics’ hut made of straw or wood? It depends on the books… The number of lines on Obelix’s trousers or the number of dots on his belt must be respected. Most of the work was to copy the work as faithfully as possible.” The slaps on the Romans, the malice of Dogmatics or the tasting of wild boar, even hypothetical, offer us a virtual dive into 50 BC in a village surrounded by the camps of Papaurum, Laudanum, Aquarium and Pittibonum.

“Asterix: The Potion Mission!”, 50 minutes, 2 to 4 players, from 8 years old. 25 euros/player.

Frank Mccarthy

<p class="sign">"Certified gamer. Problem solver. Internet enthusiast. Twitter scholar. Infuriatingly humble alcohol geek. Tv guru."</p>

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