Giles Goddard, a Star Fox programmer at SNES, said he’d like to work on another game in the franchise and would like to see it without any “tricks.” “
As mentioned VGC, Mr. Goddard spoke to GameXplain He was asked if there was any intellectual property from Nintendo he would be interested in working on.
He replied, “It would be interesting to do Star Fox, I think.” “But not in the way others have made. I think I will reduce the number significantly and not add any tools like the ones in Star Fox Zero, and probably not include the free roam aspect and things like that.”
“I was just going to bring it back, pull it into the thing that made the original Star Fox fun, and make one based on that.” I don’t know if this will be popular, but it would be great to try. “
He was then asked if he wanted to see Star Fox go back to its ancient roots and go back to the basic polygonal shape of the original.
“Yeah, some kind of retro Star Fox?” He replied: Ah, no. “I think if we wanted to do that, it would need either a very modern and elegant look or a very modern and modern look. But I wouldn’t try to replicate the polygons of the Super FX chip, because I don’t see the point. You can’t go back that far, you know. We fixed this one. The problem is, you don’t want to go back to it.”
The likely new Star Fox will be the first release of a licensed title since Star Fox Zero on Wii U in 2016, rated 7.7/10 by IGN.
hIconemi, resident of the castle and breeder of Chocobo, is part of the IGN France editorial staff. He sends the news as often as he can. follow him on Twitter.