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(Pocket-lint) – At GDC 2022, game developers got a taste of the things that will come with PlayStation VR2. This experiment included a closer look at the possibilities offered by eye tracking.
It’s no secret that Sony plans to outfit its new VR headset with eye-tracking capabilities, but now we know more about what that could mean. Including the reason for changing the rules of the game.
Talking about the Unity game engine, the developers showed how eye tracking technology can be used to improve game performance. The plan is basically to use Submit Click to improve performance. It works by keeping track of what the player is looking at and then displaying that part of the game in great detail. This allows the headset to improve PlayStation’s processing power and greatly improve the user experience.
However, this is not the only use case. The developers of the Unity game engine have also expanded the possibilities. Eye tracking can also be used to zoom in on what players are looking at, helping users focus on what they are trying to interact with. This in theory makes it easier to understand things in virtual reality, but also to interact with the world around them.
It looks like the PlayStation VR2 headset will be able to help with things like assisting with aiming – depending on what you’re looking at. Eye tracking can also monitor not only where you look, but other eye movements as well. If you wink, for example, that might translate into the game world.
This eye tracking can also be used to improve the player experience, as game developers can collect heatmap data based on where players are looking. This will help in beta testing where players are stuck in certain sections of the game – such as puzzles, boss fights, or other challenges.
One thing is for sure, virtual reality continues to improve and Sony has big plans for the PlayStation VR2.
Written by Adrian Wellings.
“Certified gamer. Problem solver. Internet enthusiast. Twitter scholar. Infuriatingly humble alcohol geek. Tv guru.”