Sony closes studio behind PlayStation's biggest failure

After the sudden closure of Concord, Firewalk Studio closed its doors by decision of Sony, which is still having to come to terms with the failure of the title.

Firewalk Studio no longer exists. Sony announced on Tuesday, October 29th Mail to squad It was announced that one of the studios behind the biggest failure in PlayStation history has been closed. Concord.

The game launched on August 23, 2024, and its servers went down approximately two weeks later – on September 6 – due to a lack of players. Concord It presented itself as a multiplayer game with different heroes with their own abilities, all in arenas, with a great deal of scripting. But the first sales numbers and the number of players were insufficient, which prompted Sony to end the call.

At the time, there was talk of rethinking the game, which left some hope for a return in the form of a free-to-play game (Concord It will cost €40 when it launches on PC and PS5).

Failure of more than 200 million for Sony

With a budget estimated at more than $200 million Concord It appears that no new exit doors have been found, just like the Firewalk, whose closure wouldn't surprise many people.

“We have to be strategic in presenting our games on new platforms and recognize when our games do not meet players' expectations,” explains Hermen Holst, head of Sony Interactive Entertainment Studios.

“Some aspects Concord He adds: “They were exceptional, but others did not work with enough players, and as a result we closed the game servers.” Reboot, so Concord He would never return from the stasis into which he was forcibly placed: “After careful consideration, we have decided that the best course of action is to permanently end the game and close the studio.”

Hermann Holst adds that this failure made it possible to “learn lessons”, especially in the field of service games, which are games that continue to be updated for several years.

The studio that has not spoken since shutting down its servers Concordposted a message on X, explaining that he “took a risk” and celebrated his teams.

Firewalk is not the only Sony studio to close, as this decision also concerns Neon Koi, formerly known as Savage Game Studios, which aimed to port Playstation licenses to iOS and Android – without success.

“Although mobile remains a priority growth area for Sony Interactive Entertainment's business, we are still in the very early stages of our efforts,” concludes Hermen Holst.

The Firewalk closure resulted in approximately 150 people being laid off.

Stan Shaw

<p class="sign">"Professional food nerd. Internet scholar. Typical bacon buff. Passionate creator."</p>

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