In April, we reported that the classic game platform VVVVVVV I was About to get its first update in seven years. Now I can report: The classic platform game VVVVVV received its first update in seven years.
The changelog is huge, but its main additions are 60fps support, new graphics options, and hundreds of bug fixes.
Version 2.3 has been in the works since the VVVVVV source code was released in 2020 and has been in beta for some time. in one Blog post when it’s launchedHowever, designer Terry Kavanagh noted that the update was a “direct result” of making the source code available.
“I personally added very, very little to this update, which probably worries me a little! Kavanagh writes.” But I was very careful that every change was something I was happy with, and that none of the changes to the game were anything more than making it the best version of the 2010 game I am so grateful to everyone. Those who have contributed to this, in particular, and I really can’t overstate it, especially InfoTide, who did so much to make it happen. ”
I love VVVVVVV. It was released in 2010 and is an integral part of that first wave of indie games, along with World Of Goo, Super Meat Boy and Braid, etc. But it was also fully maintained after ten years. It was old fashioned when it was released and it is still one of the best platform players of all time today.
last patch Complete changelog This means that VVVVVV will still work fine on modern devices. If you’ve never played it, I recommend picking it up for £4 / $5 to smoke where prick. If you have run it, I recommend Edition make and play, which includes player-created levels and a level editor to create your own.
“Introverted. Extreme beer lover. Subtly charming organizer. Insulting modesty explorer. Freelance writer.”
“Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie.”