VR headsets can reconstruct facial expressions

Technology opens endless doors and allows researchers to do incredible things. Today, a group in Texas is developing a system that allows users of virtual reality (VR) headsets to see the facial expressions of those they interact with.

Healthcare professionals hope that techniques similar to these techniques will provide significant benefits to patients.

A group of researchers at the University of Texas are developing technology that will allow users of virtual reality glasses to see the real facial expressions of those they interact with.

It is one of the first devices that allow us to monitor human facial activity in detail and has a variety of potential applications ranging from gaming to healthcare.

said Vice President Nguyen, a professor and computer scientist from Texas.

Nguyen is the director of the university’s Wireless and Sensing Laboratory, which focuses on building systems to monitor and improve human health and the environment. He recently received a grant of approximately $250,000 from the National Science Foundation for a virtual reality project.

Lightweight and Lightweight Virtual Reality Headphones

Despite companies’ research and development efforts, today’s VR headsets remain bulky and obscure most of the user’s face. Thus, Nguyen’s team says they have developed a lightweight and discreet device that values ​​confidentiality.

The project bridges the gap between anatomical and muscular knowledge of the human face, electrical and computer modeling techniques to develop analytical models, and hardware and software libraries for the detection of face-based physiological signals.

Professor said.

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The group that developed the VR headset hopes the device will have applications and usefulness in speech therapy. For example, clinicians and therapists can use them to work with distant patients who have speech problems, to indicate exactly where muscles are affected and to design treatment according to that information.

Accurately monitoring human facial muscle activities and reconstructing 3D facial expressions are challenging tasks.

said Professor Hong Jiang, head of the university’s Department of Computer Science and Engineering.

Healthcare professionals hope that technologies such as virtual reality can have enormous benefits for patients with mental illnesses, neurological disorders and developmental disabilities.

The results of this research could enable a wide range of applications, from virtual and augmented reality to emotion recognition in healthcare.

This is Hong Jiang.

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Frank Mccarthy

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