Board game that transports you to the Viking Age

Carvey: Vikings immersion guaranteed! Explore distant lands, build and earn victory points. 🔍


Carvi: Context and Art (Universe)

Carvy

warning In the interest of transparency towards our community, we would like to point out that this article reflects our personal opinion of the game, and we have not received any compensation from the game publisher. The game has been obtained and independently tested, without having a commercial link with its publisher. The reviews presented here represent our honest and unbiased analysis of the game, based on our own experience.


Get ready to raise your sails with Odin! Karvi is a game that will take you back to Viking exploration (and raids). The game world is very well rendered with colorful textures (and even 3D for the caraves) that really makes you want to play.

The game comes in three distinct parts, starting with the world map itself. This may seem strange to you at first, but it actually represents Northern Europe facing west. Moving your boat around ports and building towers and malls is fun in itself.

Your personal score is also important. There you can create improvements to your boat, but you can also add victory point objectives. This is where you will need to add and develop your proud warriors. Finally, you will need to deposit all completed raid tokens as well as trading tokens into the designated locations.

In the middle, there will be the village where all players will have to roll their dice for their actions. This is where you can recruit your men and explore with plenty of beer.

Carve tray

rules

Farther from him CarveEach player will control two dice on the village path (one dice in a 4-player game). On each side, a dice has a certain number of beers allowing it to perform actions (from 0 to 5). All dice are placed first in the so-called “rest” area at the top left of the village.

See also  Do you extinguish the Notre Dame fire in virtual reality? Ubisoft is preparing the video game

Whoever places his dice on the far left of the break area is the first to play. He must then move his dice to the free action space. This has a beer cost (from 0 to 3). The player must then pay the cost of beer by removing it from their dice (if they have 3 beers and choose a space that costs 1, they must turn their dice to the side that shows 2).

Then it is the turn of the player whose dice is on the far left. And so on until the dice completes a full turn (one round). The game will end at the end of the third round (or fourth in a 4-player game).

Before or after moving a die, a player can also move his or her own die Carve On the map to collect raid, trade or building tokens. He can also play improvement cards and exchange resources to improve his turn.

The goal is to score as many victory points as possible. These are relatively plentiful in the game, and it's rare to score less than a hundred.

Karvi is behind me

strategy

Carvy It is a game where it is important to set goals fairly quickly. Starting from the first round, each player will be able to build a free Rune Stone which can give them points at the end of the game. It is recommended to choose this stone carefully and play with it in order to make the most of its points.

However, be careful not to forget the stairs. Raid tokens will give you a large number of points and resources during the game and are inexpensive. Trading tokens will earn you points at the end of the game.

Improvement cards can also turn the game around because they will allow you to move your fingers Carve Moreover, to strengthen your warriors or to perform more actions using dice.

Upgrading your boat can also net you valuable perks. However, be careful, because each improvement (stern, sail, bow) requires a different prerequisite. So you will have to think carefully about your actions if you want to build it.

Therefore, the best strategy is to set short- and long-term goals very early in the game, and then strive to achieve them as quickly as possible. Additionally, the player cannot give away both raid tokens and trade tokens. On the other hand, it is possible to win by improving only one of these two aspects.

Duration and feeling

It says 120 minutes on the box and this indicator is actually the minimum. No matter how long the game is set up, the game can easily drag on, especially during the final round.

Perhaps this is where the main drawback is Carvy. In the last round, the player can take turns according to the order of the dice, especially if he has a large number of “beer” improvement cards. Therefore, we may find ourselves waiting a certain period for one player to hand over his duties to another player.

On the other hand, if the ending seems a bit long in certain circumstances, the game is engaging and you won't see time passing by. The rules are quite easy to master, although some of the finer details will require several games to master.

Furthermore it, Carvy It is a generous game with rewards. In fact, most of your actions will bring you the satisfaction of “doing something” (earning points, building improvement, exploring).

Interaction is relatively low, meaning it is not possible to attack or rob someone. On the other hand, it is necessary to anticipate the dice movements in the village so that you can perform the actions you want.

Carvey, referee

Carvy It is undoubtedly a professional game that will bring you great games. Her visuals are so well rendered and we never tire of the fun of animating her Carve. The originality of the mechanism of actions on the village board is both a strength and a weakness of the game. These moves are very strategic but can lead to a series of turns by the same player at the end of the game. As such, “Beer” improvement cards can further enhance this “disadvantage.” It might have been appropriate to reduce the number of cards that could be played per turn to avoid this kind of inconvenience.

See also  Clair Obscur Expedition 33, when will the game be released?

Finally, the game can be played equally well with 2, 3 or 4, which is a very positive point. On the other hand, playing time may increase accordingly.

not bad !
















Rating: 3.5 out of 5.


  • Label the green dice : Yes. To learn more about Dé Vert, click here.
  • Establishing : Torgeir Tjung
  • Editing : Ingram Schell
  • Numbers of players And the players : 2 to 4 (works well in all configurations)
  • Recommended age : From 12 years old (it's rather… ambitious)
  • Duration : 2-3 hours
  • Trait : Viking
  • Key mechanics : Exploration, Dice, Worker Mode. To learn more about the different game mechanics, click here

Join our community:

joins Our channel on WhatsApp


Since 2007, your loyalty has shaped our gaming blog. To make your reading experience more enjoyable, we have chosen an ad-free space, however we maintain affiliate relationships with Philibert and Play-in, and receive a small commission when you purchase a game from our site. Our independence thrives with your support, and every contribution, big or small, makes a real difference.

give via tibiYou help us enrich our content and share our passion for board games. Your support allows us to continue this wonderful adventure together. Thank you for your generosity and for being part of our community dedicated to gaming in all its forms. Together, let's continue exploring the fun world!

Support Gus & Co on Tipee

Your reaction to the article?

Tess Larson

<p class="sign">"Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie."</p>

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top