Despite the differences, the game marks the best start to the license

Immortal Diablo It won’t stop talking about it since its release, but not necessarily for the right reasons. The game pays off today One of the worst Metacritic results in history Blizzard, the fault of an economic model that appears to be more pressing than society expected. However, that doesn’t stop the publisher from celebrating this launch, which is simply the best start to the licensing.

Comparison is not very fair

Blizzard simply split a tweet stating that the game was aware Best Diablo first week, 10 million games downloaded. Yes, it’s a lot, but let’s not forget that this game is free, and comparing it to other fully-sold licensed games probably isn’t fair.

the biggest challenge Immortal Diablo Now it will be to keep those 10 million people, as well as those who will continue to come, despite the many testimonials making a lot of noise about the game’s economic model, which is particularly intrusive once you get to the end of the game. Curiosity about this Diablo Free-to-play seems to be the norm despite counting a lot of downloads, but we’ll have to see in the coming weeks how word-of-mouth develops.

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Tess Larson

<p class="sign">"Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie."</p>

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