In an interview with G4TV this week, Reggie Fills-AimThe former president of Nintendo in the United States, revealed it in his day The donkey hated KongaThe Rhythm series, born in GameCube in the 2000s, was believed to be a complete failure to compromise. Donkey Kong brand.
“I have to tell you, as an executive, I hated Donkey Konga. I hated him. I fought with our company. I thought it would damage Donkey Kong’s brand. Personally, playing was not a lot of fun for me. I strongly opposed it,” he says. Since the first game of the series was a commercial success, Phils-Aim later admitted that he was wrong. His hatred of the Bongos series remains unchanged.
“You know what? We released it. The first cast sold well, but guys I’m not a fan.”
Donkey Konga is a rhythm game created by the authors of Tyco No Datsujin. It was released by Nintendo on GameCube in 2003. This video game requires the use of a special peripheral device in the form of a pongose called DK pongose, and was allowed to do so. Various musical rhythms of Nintendo games, including Mario and The Legend of Zelda, but to name a couple, include international music hits including Blink-182’s “All the Small Things” and Nena’s “99 Red Balloons”.
The success of this game led to two sequels, Donkey Konga 2, released in 2005 for GameCube and Donkey Konga 3 in Europe, but unfortunately did not reach our shores.