Thus, Square Enix will also be one of the big winners for the 2021-2022 fiscal year. Whether we are talking about turnover (€2.7 billion), operating profit (€442 million) or net profit (€380 million), the Japanese publisher far exceeds its targets and sets records across all of its divisions.
The fiscal year was marked by the release of titles such as Outriders, NieR Replicant, Life is Strange: True Colors, Marvel’s Guardians of the Galaxy, Stranger of Paradise: Final Fantasy Origin, and Triangle. A solid catalog, even if it didn’t make as much money as last year, when Square Enix released Final Fantasy VII Remake and Marvel’s Avengers. Powered by the release of Final Fantasy 14: Endwalker, the MMO sector is taking off like never before, whether through extension sales or the acquisition of new subscribers. Although mixed with the performance of some smartphone games, Square Enix is also seeing an increase in sales.
All this means that overall video game revenue and operating profit increased by 6% and 16%, respectively, to €2 billion and €440 million. Square Enix’s other three activities (arcade machines, manga publishing, and above all, sales of Tifa figurines) bring together a turnover of 664 million euros and an operating profit of 134 million euros.
These results do not include the $300 million that Square Enix will receive from Embracer for its US studios (Crystal Dynamics and Eidos Montreal) and all licenses associated with these studios, including Tomb riderAnd The former godAnd thief And kenya heritage. A strategic choice that’s still up for debate, especially since it comes at a time when Square Enix isn’t making a lot of money. “The objective of the operation is to allow the company to allocate its resources more efficiently, to accelerate the growth of its main activities and to launch new ones, while facing major changes taking place in the environment. world Trade “Justifies CEO Yosuke Matsuda.
Despite the deal, Square Enix says its medium-term goal is to enhance its development capabilities, particularly by creating or acquiring studios. The editor also wants to restructure in order to speed up the process of making certain decisions and will create a job Head of the publishing department for this purpose. Meanwhile, Square Enix still believes in NFTs and opened a section dedicated to blockchain in February. A priori, nothing should conflict with the publisher’s traditional games. probably.
To know also:
- Mobile games brought in 972 million euros, compared to 650 million for console/PC games and 464 million for MMO (FF14 and DQ10).
- Digital accounts for the vast majority of revenue (1.8 billion euros versus 203 million euros for packaged games).
- Square Enix distributed 39 million games during the fiscal year, including 30 million downloads.
- Square Enix has not announced its goals for the new fiscal year, so it is not known whether or not FF16 will be released by March 2023.