We tested … the amazing and timeless episodes of “Loop Hero”

Some video games seek to create more dynamic, interactive worlds and heroic stories that span dozens of hours. Then there are the titles that take the opposite direction, which reduces the game to its simpler device. Hero ringAnd the It was released on March 4th Playable on any computer purchased after 2000, of this second category.

In this game, there is no open world, you are doomed to walk endlessly on the same road for hours.

Developed by Four Quarters studio and published by Devolver Digital, Hero ring It is an adventure game without exploration, RPG without a fight. Your character wakes up in a desolate world, on a path that forms a ring. It will advance down this path, aimlessly, and automatically encounter monsters that are sure to appear little by little. Then, inevitably, monsters will multiply and our hero will die.

But when she dies, she wakes up in a makeshift camp where she meets other survivors. To your indignation, you know that you will have to rebuild the world, destroyed by a strange catastrophic event, and that you must then return to be killed by monsters.

The famous camp that must be expanded over the course of the game.

This is the main method mechanics Hero ringThat derives its inspiration from this genre Rogue : You will have to start over, tirelessly, from the same levels, to kill monsters, collect materials and improve your base camp that will give you various rewards during your adventures. The goal is to prepare you, for failures, better and better so that you can finally overcome President, Which is sure to stand in your way.

Read also The 10 must-watch video games in 2021

Solo game

Fights are being played

Most games in this genre accompany this repetition of difficult and technical battles, such as Hades, Smash hit 2020, which requires specific console expertise, or Rain risk, Of which the difficulty curve can be frustrating. at Hero ring, We’re playing very little. The hero automatically advances on his path forming a path, and fights his enemies without having to press a switch.

The Devolver Digital title is more than an action game, it is strategically challenging. In each episode, with every monster killed, cards are unlocked to be placed on the player’s path. This could be a swamp, a cemetery, a village, or a palace of vampires, each of which can spawn specific enemies.

Other cards, such as mountains, forests, and deserts, can be placed on the game board to award temporary rewards. The bold system prompts you to discover the unexpected synergies between these maps: What happens if you place several mountains close together? Thunderstorm near the forest? Vampires near a village? At the end of each game, the game board, which seemed completely empty at first, is filled with mazes, dotted motifs of undeniable charm, and various and varied monsters.

Despite these convincing strategic options, originality and strength Hero ring The impression that he sometimes gives the player is just a simple spectator of events. In this, Four Quarters seems to give a nod to the browser game. Squeeze candy gameOr even his predecessor, Pursuit of progress, Released in 2002, which Role-playing simulation offered. Instead of going on adventures, exploring a world with your character, completing quests and improving your inventory, we watched a computer do it all for us. Since the success Squeeze candy game In 2013, communities of internet users became so passionate about these games that, ironically, we hardly ever play.

See also  The match is going quickly on the field, Roger Federer says
Read also Ten cult games that must be rediscovered before the flash disappears

This all sounds repetitive, and almost edgy, however, Hero ring seduced. Not only thanks to its originality, but also its stuck visual and audio atmosphere of the 1990s, the simplicity of its approach that does not detract from its depth and a story that does not take itself too seriously. Devolver Digital’s new production hit the mark of making a timeline in a terrifying entertainment world, sort of a dark and very funny version ofOne endless day.

Pixel review

What we liked:

  • A tribute to the games of the 1990s.
  • An easy concept to learn.
  • More strategic than it appears.

What we didn’t like:

  • The second level “chief”.
  • As for the “head” of the first level.
  • Recurrence can be discouraged …
  • … and it sometimes reminds us of our confined daily life.

It’s more for you if …

  • You’re looking for a game that doesn’t require a lot of focus.
  • You are keeping the game window secret in the office.
  • You love apocalypse worlds.

Rather, not for you if …

  • you do not have a computer.
  • You have no patience.
  • You hate them Rogue.

Pixel rating:

8 out of 10 time episodes.

Tess Larson

<p class="sign">"Tv geek. Certified beer fanatic. Extreme zombie fan. Web aficionado. Food nerd. Coffee junkie."</p>

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top